Modern Warfare 2 prestige

July 14, 2009

Do you know when a LE of a game is just too L? When shit like this happens:

The Hardened Edition is $80 already so I get depressed thinking what “diehard” (aka mentally challenged) fans will be paying for this. And I doubt these goggles are anything but rubbish seeing the ones used by actual killers run in the thousands.


Mass Effect 2’s E3 behind closed door gameplay revealed!

July 11, 2009

Huzzah! I want now to be Spring 2010 sooooo fucking bad.

Okay, sure, most everyone interested in the game has already seen this stuff, but now it’s packaged all professional like.

Sony owns Taiwanese government.

July 6, 2009


Okay, that headline was purely sensationalistic and I’m probably a pig for doing it, but it is sort of apt. In an agreement with the Taiwanese Ministry of Economic Affairs, Sony was able to settle into a deal so that the government would subsidize 40% (!) of all PS3-centric development in the region. In return, Sony is shipping in Japanese and Western technical support, and it’ll be 40% cheaper than shipping them anywhere else!

This is apparently a play at having a foothold in mainland China, but don’t they realize the best way to do that is to create free-to-play MMOs for the PC? The Chinese love their relatively free, time wasting, RPGs. I think, as an Asian, I can speak on behalf of China stereotypically.

Also, doesn’t Sony realize that most anyone who has a PS3 in China is probably (or, er, most likely) playing their games pirated? Hasn’t China always been the centre of the piracy issue? All this is doing is creating Chinese focused games to be pirated by the Chinese.

Sony patents everyday life!

July 6, 2009

Now just

Now just replace golf club with William Wallace sword!

What might be construed (if you were conspiracy-minded) as a pre-emptive strike at Microsoft’s Project Natal, Siliconera reports Sony’s gone ahead and patented a new Eye Toy technology to use any everyday object as a controller. This was one of those things gamers had expected Natal to introduce into the gaming fray with its stereoscopic set of cameras. Describing the technology, Siliconera describes it as “a system where a camera can dynamically map an object — any real world object — for use in a video game.”

Personally, I think this is just Sony covering ground in case gamers like what they see with Natal. It’s not like Sony is using the same camera technology or software, so obviously Microsoft has nothing to worry about if someone wants to use a claymore to play Tiger Woods on the 360 (er, not that I was thinking of doing that. Nor do I entertain such a notion). Now everyone (except Wii owners it seems) can enjoy swinging around random objects in front of their televisions.

Also, who the fuck uses their Eye Toy?

Anyways, it’s like we’re in the fucking holodeck! Well, the poor man’s holodeck. With no holo-ing. Or deck.

But are still poor.

Thoughts on HBO’s Hung and EA’s FNR4

June 30, 2009
Alec Baldwin, heavyweight champion of the world

Alec Baldwin, heavyweight champion of the world

My entire week’s been dominated by Fight Night Round 4 and Hoop It Up over the weekend (apparently now named Ballers Unite, which is very gay). Seeing that my team and I did disastrously in our bid for basketball dominance (it was the first time I met and played with two of my team mates) let’s just talk about FNR4.

The Good:

  • Amazing graphics, but anyone reading this and actually cares already knows that. Fighters sweat, bleed and swell up all nice like. Knockouts are just as outrageous as ever, though I guess mouthpieces aren’t in the game anymore.
  • Killer soundtrack. The songs included are all awesome and the ability to import your own tune for your intro is a nice touch.
  • Create a boxer. I literally spent HOURS making fighters. I’ve made a Conan O’Brien, Jack Bauer, David Boreanez, amongst two dozen others. The ability to scan in someone’s picture and have the gamew build a face makes it rather addictive to populate your game with pop icons.

The Bad

  • Gamer face is kind of wonky. Yes, it works to a degree, but I had to manually adjust everyone to make them even resemble their real life counterparts.
  • Online seems laggy. This may very well just be me and my connection, but I’d think a 10MBPS pipeline was good enough. Turns out I was wrong, I guess.
  • Not a lot of modes. Just Fight Now, Legacy and online fighting.

The Ugly

  • Legacy is broken! Nearly every time I use a menu my 360 freezes up completely. Voicing my concerns at the FNR4 forums, it seems I’m not the first to experience this. Apparently it’s a bug with importing created fighters into the world. I guess I can alleviate it if I start over and not bring Jack Bauer into the fray, but fuck that. I was mainly excited about a career mode with Michael Jackson and Roky Balboa, and fuck EA if they don’t fix this.
This image is not indicitive of the show.

This image is not indicitive of the show.

The other part of my week was looking forward to the new Thomas Jane HBO vehicle Hung. Well, it premiered on Sunday and…

The Good

  • Thomas Jan still rocks. He’s just the perfect guy for this role, making me feel his plight.
  • Fat children. Too much TV has the characters having perfectly beautiful children, but not here. Jane has two fat twins who are far from attractive and I’ll give the show kudos for that.
  • Good concept and funny, to boot. It’s like Weeds and Breaking Bad, but with prostitution instead of drugs and it has the potential to be as good as Weeds. Not Breaking Bad, but definitely Weeds.

The Bad

  • Anne Heche kind of sucked. She was just consistently annoying at all times.
  • The children are walking stereotypes. The son is a finger nails painted goth while the daughter is dating someone named Hammer. Real original there.
  • The poet pimp. I like the idea of Jane having a female pimp, especially a poet pimp, but something about the actress who plays her just rubs me the wrong way.

The Ugly

  • Multple, shrieking orgasms.

Project Natal the new Xbox?

June 12, 2009
This better not be true!

This better not be true!

Ready for a crazy ass rumour?

The fellas over at 1up chatted up what can be expected of Natal when it launches sometime next year and word has it (from confidential informants, of course) that it won’t just be any old peripheral release.

No sir!

Natal may in fact be a relaunching of the Xbox 360 itself, with a new title (they suggest Xbox Natal, I suggest Xbox Please Don’t Fucking Do This). There’s a chance the relaunched console will not only come with the camera but also incorporate slight hardware upgrades to allow developers to take advantage if they so choose. It won’t be a generational jump, but rather something similar to what Nintendo did.

“It’s actually not that unlike what Nintendo did with the Wii, where it essentially took the GameCube hardware, stuck in motion controls, and successfully relaunched it,” writes Sam Kennedy.

All I see here is the potential to segregate the market if Microsoft went through with this. It’ll create a system of haves and have nots unless they release Natal itself as a standalone product, which a product and brand relaunch does not suggest. It’ll also make me very angry, sitting here looking at my gen-1 360 and wondering, “why aren’t you better you fat cow? God, I should have married the black one. Her family had always treated me well.”

Kennedy concludes, “So when would we first hear about this new Xbox console? Our sources point to next year’s Game Developer’s Conference as the target for its unveiling and Fall 2010 as the target for release.”

The three (3!) hour long Listen Up! can be found here.

Final Raider XXI?

June 12, 2009
Searches for anime and lara croft yielded...interesting results.

Searches for 'anime' and 'lara croft' yielded...interesting results.

With UK publisher Eidos’ being taken over by Japanese powerhouse Square Enix (in a move I personally never saw coming and still boggles my mind) the questions now center around what the heck Squenix is going to do with all of their new IPs. Many of which aren’t exactly profitable given Eidos’ current situation. When asked about the possibilities of future cross-developer collaboration, Eidos CEA Phil Rogers says in a Gamasutra interview, “certainly, we look at the broad exploitation and management of IP expertise at Square Enix, so the potential to further IPs in that direction is quite clear.”

Key word? “Exploitation.” Did he even realize he said that? Did he realize how stupid that was? But I guess it is a breath of fresh air with a publishing executive openly admitting his main goal is to ‘exploit’ his properties. Still, it’s rather weird knowing there’s a possibility of a Japanese developed Tomb Raider or UK developed Square RPG.

So, when can I expect my leather and belt buckle emblazoned Lara Croft?